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Card 3: 5/2- Scapegoat
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Scapegoat
[Instant Magic]
When this card is activated, you cannot summon any monster int he same turn (including reverse/flip summon, and special summon.) Place 4 "Sheep Tokens" (Earth/Animal (Beast)/1/0/0) in defense position on your side of the field. The tokens cannot be used as a sacrafices/tributes for sacrafice-summons.

Pro:
- Makes a hella nice defense
- It's a quickplay, so you can activated it as if it was a trap.
- Devastating with Power of Teamwork/United We Stand

Cons:
- They cannot be sacraficed to summon...
- They take up 4 slots and can only be activated if you have 4 slots available.
- The player cannot have summoned, special summoned, or reversed summoned before AND after this card is played. 


Poor guys, they always get picked on. (Hey, they are scapegoats after all, get the pun people.) Having one in a deck can be quite help sometimes, but most of the time you can do without this card. In certain decks that has very few monsters, this card can really help. (Like mines) This card has been around for quite a while now and has some good uses, but then again, at times its use is limited.  Great for defense, stalling, and sacrafices for Cannon Soldier and other monsters with sacrafice-effects.

7/10 - Nice defense magic, I give it points for it's pros but took off some for its cons. It has limited use once again, but hey, if you put your mind to it, you can pretty much do lots with these lil guys.
 
 
-Kane