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Card 63: 10/29/04- Light of the Sands
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Light of the Sand
Normal Trap
Change all monsters on your field to face-up defense position.
 
Pros
-Automatically puts up an defense wall if you just reverse-summoned a monster
-Great in decks that uses more then a few reverse-effect monsters
 
Cons
-Bad horrific topdecker
-No use outside of a defense deck or a reverse deck.
 
Ah, my Deck Destruction deck's favorate card.
 
This card is known as the anti-nobleman.  Now, for those decks that actually don't care if Nobleman of the Crossout is used, then you won't need this card.  BUT for those of us who rely on their monsters NOT being removed, then this is a gift from the heavens.
 
Instantly reversing (flipping) your monster into face-up defense mode, this basically activates all reverse effects, but NOT reverse-summoned effects.
 
Sure, this card won't protect you from Shield Crush... but at least reverse effects activate.
 
With all the Mystic Swordsmen and Severing Samurais' running about, this is a great card in situational moments.
 
Thats the true problem of this card.  If you have no monsters on the field, this is just like drawing the Red Eyes Black Dragon... in a burn deck...
 
Oh, and unlike some sites (s&b) <-- this card DOES work on face-down monsters.  I checked it out on a site that Black Bird gave me... after a quick translation of course.
 
6/10- Doesn't fit into any deck that doesn't have a defensive element to it.  Out side of that, it's a great card with Book of the Moon and Murder Circus/Dream Clown combos.
 
-Zero

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