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Card 68: 11/5/04- Curse of Vampire
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CURSE OF VAMPIRE
Dark/Undead/6/2000/800
If this card is destroyed as a result of Battle, you may pay 500 LP to Special Summon this card to the field during your next Standby Phase. If this card is successfully Special Summoned this way, increase this card's attack by 500.
 
Pros
-It's another vampire
-Recursion power!!!+POWER UP!!!
-Pyramid Turtle compatible
 
Cons
-Must be destroyed by BATTLE...
 
Here's a new thing to do for me. Review a card that's not out yet...and so I can review it (UNDEAD CARD) before Zero does. XDD Anyway, this card was used the the Yu-Gi-Oh! R manga. It seems like a relative of Vampire Lord so that's interesting...
 
This card seems pretty fun to use. I can see people ramming it into a Psycho Shocker to kill it the next turn...Recursion is also always a good thing so Curse of Vampire gets props for that. Unlike Vampire Lord, it can revive after losing a battle. Use Pyramid Turtle, Book of Life, etc...the standard Undead Deck tools with it. It should supplement the Dragon Bone Ogres in beatstick power.
 
However, unlike Vampire Lord it can ONLY revive after losing a battle. The thing is, in this game, most monsters die due to effects rather than battle. Vampire Lord was deadly because 80%-90% of the time people can only take care of larger monsters with effects. If only Curse of Vampire's revival effect was more like Vampire Lord...but then you would see its restriction. XD
 
7/10- As "cool" as he is, I can't rate him very highly. I can see what will happen to him in use...he shall die 90% of the time due to effects and will not continue his curse...
 
-BlackBirdZX

le7-jp003curseofvampire.gif
Not officially released yet, so a magazine clip is being used.