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Card 72: 11/5/04- Satellite Cannon
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SATELLITE CANNON
Light/Machine/5/0/0
This card can't be destroyed as a result of Battling a Monster with Level 7 or less.  During each of your End Phases, increase this card's attack strength by 1000.  Once this card attacks, its attack strength becomes 0 again.
 
Pros
-Theoretically speaking...it can reach 999999999000 ATK
-Semi-protection against monsters
 
Cons
-0/0 base stats...5 star
-ATK drops to 0 once it attacks
-WATCH OUT FOR TRAMPLE XDDD
 
Locked on...charging...charging...FIRE!!! This card was used by Big #5 against Kaiba and was lots of trouble to kill until Blue Eyes White Dragon flew up to space to shoot it down. It's a very fun card to use as it can reach very high ATK power.
 
The card pumps itself every single turn. To protect itself, it soars into space, watching you and keeping most of your monsters from destroying it. It can gain very powerful attack points to wipe out your opponent and peck off monsters of most sizes. There is also a very good potential for stall as it can't be destroyed by LV7 or lower monsters. It seems LV7 or lower monsters just don't have attacks that can penetrate it. Having 0/0 base stats allows it to be special summoned with cards like Shining Angel. This also allows it to be used with the card Machine Replication Factory to Special Summon 2 more Satellite Cannons from your deck. Now that's pretty nice, three pumping monsters=3000 ATK force stored per turn.
 
One way to protect your life is to put it in defense...where this can be trampled right over or instantly killed by Ninja Master - SASUKE. You will also feel sad it your 3 Satellite Cannons on the field are killed by some water THINGS (better known as Exclusivity Virus). You have to shoot sometimes...it'll be sad if you stored up to 250000000 ATK on each and have them killed by some water. It releases all of its stored energy at once as well...so you'll have to wait for it to charge again. A 1000 ATK monster that is indestructible by most monsters in Battle during your opponent's turn after you attacked is all this is.
 
6.5/10- This card is kind of slow...it stalls for time while it charges...It's just fun to have 3 walls that can attack on the field when you use Machine Replication Factory. I can consider it to be a good wall as most decks don't utilize LV8 monsters.
 
-BlackBirdZX

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