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Card 14: 6/4- Kuribo/Kuriboh
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Kuribo
Dark/Demon/1/300/200
Discard this card from your hand to reduce the damage
done to you by your opponent to 0. This effect can only be used
during your opponent's Battle Phase.


Pros:
- Pretty much almost non negateable.
- Is activated from hand.
- A little critter thing sacrafices his life to save yours!!
- Searchable

Cons:
- Weak attack.
- In my opinion... Only good if you have like two. XD
- Uhh.. The only other Con I can think of is if your opponent had it, and if you didn't. :\

It has been said that this little fellah has the weakest attack and defense in the game of YGO. I most defintely disagree...... Anyways! This card cannot be negated.  Me and Zero has debated over it for quite sometime now and only one card can negate it. Gods Declaration/Solemn Judgment!!! Lets face it! Pay half your life points to negate THIS?! That's not really negating anything at all!!!!!!!

Now for the bad part. Outside of that, this little fellah doesn't have much use. Back then before scape goat was invented, a card named "Multiply" was used to duplicate this card into up to five tokens with exact stats on your field. But now that is useless. Kuriboh can negate damage done to your life points, but it won't protect your monster, and remember that. Also... After Kuriboh attacks, it does not blow up....

7 / 10 That must be a hella big rating for such a tiny card, but look, only two cards negate this sucker, and no one would use them! Prohibition! And paying half your life points! You want your god folks? HERE IT IS!! >:O
 
-Kane